FireyDeath4's Site

Ideas for AEWVS: Animosity-Blighted Curriculum

I wrote a lot of ideas on Discord, particularly on a channel Noli made about AEWVS ABC on the fanon wiki server, and Itch too a while back

NOTE: This page will probably have spoilers for Advanced Education with Viktor Strobovski

Also it isn't done

General idea

AEWVS: ABC is an RPG-style AU of AEWVS that includes proper advanced education, more mechanics, more levels, more teachers, more characters, more content, and more. It will include a comprehensive curricular framework, as well as a bunch of beloved old characters such as VILE, Corvus Slaughtmanson, Mr. Jaxbot and some others

Lol.

Oh man, I wish I knew how to write game design documents! Then all of this info would be a blast!

Levels

There's going to be a lot more levels in AEWVS ABC than there were originally, so I've started thinking about some of the gimmicks of each level. The layout of each level in AEWVS has at least some sort of distinct theme: the Math Level is mostly a windy path with a few minor dead-ends and loops, the Language Level is a big interconnected complex with some dead-ends, and the History Level is sort of a large-scale multi-storey complex, but a bit more simple and straightforward to navigate around.

Here are my ideas for new level layouts:

And with that, we have gotten to a total of 10 ideas for levels

Now for a paragraph on the actual subjects!

New features

Curricular system

A large part of AEWVS ABC's focus will be the actual education and it's aspects, perhaps on a 1:1 to 1:3 ratio with the rest of the gameplay.

Here are my current intentions on some changes in how the notebook interactions will flow:

Now here are some specialised aspects of the notebooks:

Back to my ideas